Platform Data Engine 0.0.1
A data-driven game engine for platformers
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This is the complete list of members for PlatformDataEngine::Alive, including all inherited members.
Alive() | PlatformDataEngine::Alive | |
damage(float damageAmount) | PlatformDataEngine::Alive | |
getHealth() const (defined in PlatformDataEngine::Alive) | PlatformDataEngine::Alive | inline |
m_HP (defined in PlatformDataEngine::Alive) | PlatformDataEngine::Alive | protected |
onDamage(float currentHP)=0 (defined in PlatformDataEngine::Alive) | PlatformDataEngine::Alive | protectedpure virtual |
onDeath()=0 (defined in PlatformDataEngine::Alive) | PlatformDataEngine::Alive | protectedpure virtual |
setHealth(float hp) (defined in PlatformDataEngine::Alive) | PlatformDataEngine::Alive | inline |