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    Platform Data Engine 0.0.1
    
   A data-driven game engine for platformers 
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This is the complete list of members for PlatformDataEngine::Alive, including all inherited members.
| Alive() | PlatformDataEngine::Alive | |
| damage(float damageAmount) | PlatformDataEngine::Alive | |
| getHealth() const (defined in PlatformDataEngine::Alive) | PlatformDataEngine::Alive | inline | 
| m_HP (defined in PlatformDataEngine::Alive) | PlatformDataEngine::Alive | protected | 
| onDamage(float currentHP)=0 (defined in PlatformDataEngine::Alive) | PlatformDataEngine::Alive | protectedpure virtual | 
| onDeath()=0 (defined in PlatformDataEngine::Alive) | PlatformDataEngine::Alive | protectedpure virtual | 
| setHealth(float hp) (defined in PlatformDataEngine::Alive) | PlatformDataEngine::Alive | inline |