Platform Data Engine 0.0.1
A data-driven game engine for platformers
PlatformDataEngine::ListMenu Member List

This is the complete list of members for PlatformDataEngine::ListMenu, including all inherited members.

addOption(std::shared_ptr< TextBox > option, std::string *data) (defined in PlatformDataEngine::ListMenu)PlatformDataEngine::ListMenu
addOption(std::shared_ptr< MenuOption > option, ListMenu *submenu) (defined in PlatformDataEngine::ListMenu)PlatformDataEngine::ListMenu
addOption(std::shared_ptr< MenuOption > option, void(*optFunction)(void)) (defined in PlatformDataEngine::ListMenu)PlatformDataEngine::ListMenu
Component() (defined in PlatformDataEngine::Component)PlatformDataEngine::Component
copy(std::shared_ptr< Component > otherCompPtr)PlatformDataEngine::Componentvirtual
draw(sf::RenderTarget &target, sf::RenderStates states) constPlatformDataEngine::ListMenuvirtual
getProps() const (defined in PlatformDataEngine::Component)PlatformDataEngine::Componentinline
getType() const (defined in PlatformDataEngine::Component)PlatformDataEngine::Componentinline
init()PlatformDataEngine::ListMenuvirtual
ListMenu() (defined in PlatformDataEngine::ListMenu)PlatformDataEngine::ListMenuinline
ListMenu(Menu *parent) (defined in PlatformDataEngine::ListMenu)PlatformDataEngine::ListMenu
loadDefinition(nlohmann::json object)PlatformDataEngine::Componentvirtual
m_all_props (defined in PlatformDataEngine::Component)PlatformDataEngine::Componentprotected
m_isDefinition (defined in PlatformDataEngine::Component)PlatformDataEngine::Componentprotected
m_parent (defined in PlatformDataEngine::Component)PlatformDataEngine::Componentprotected
m_properties (defined in PlatformDataEngine::Component)PlatformDataEngine::Componentprotected
m_type (defined in PlatformDataEngine::Component)PlatformDataEngine::Componentprotected
networkDeserialize(PDEPacket &input)PlatformDataEngine::Componentvirtual
networkDeserializeInit(PDEPacket &input)PlatformDataEngine::Componentvirtual
networkSerialize(PDEPacket &output)PlatformDataEngine::Componentvirtual
networkSerializeInit(PDEPacket &output)PlatformDataEngine::Componentvirtual
registerHierarchy(GameObject *parent) (defined in PlatformDataEngine::Component)PlatformDataEngine::Component
setEditing(bool editing) (defined in PlatformDataEngine::ListMenu)PlatformDataEngine::ListMenuinline
setIsDefinition(bool isDef) (defined in PlatformDataEngine::Component)PlatformDataEngine::Componentinline
setProps(nlohmann::json &props) (defined in PlatformDataEngine::Component)PlatformDataEngine::Componentinline
setType(const std::string &type) (defined in PlatformDataEngine::Component)PlatformDataEngine::Componentinline
update(const float &dt, const float &elapsedTime)PlatformDataEngine::ListMenuvirtual