Platform Data Engine 0.0.1
A data-driven game engine for platformers
PlatformDataEngine::MenuOption Member List

This is the complete list of members for PlatformDataEngine::MenuOption, including all inherited members.

draw(sf::RenderTarget &target, sf::RenderStates states) const (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptionvirtual
getSubmenu() (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptioninline
init() (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptionvirtual
interact() (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptioninlinevirtual
m_isSelected (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptionprotected
m_optFunction (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptionprotected
m_parent (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptionprotected
m_shader (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptionprotected
m_submenu (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptionprotected
m_text (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptionprotected
MenuOption() (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptioninline
MenuOption(ListMenu *parent) (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptioninline
MenuOption(const std::string &text, ListMenu *parent) (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptioninline
setFunctionPtr(void(*optFunction)(void)) (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptioninline
setSelected(bool selected) (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOption
setSubmenu(ListMenu *submenu) (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptioninline
update(const float &dt, const float &elapsedTime) (defined in PlatformDataEngine::MenuOption)PlatformDataEngine::MenuOptionvirtual