Platform Data Engine 0.0.1
A data-driven game engine for platformers
PlatformDataEngine::NetworkInputManager Member List

This is the complete list of members for PlatformDataEngine::NetworkInputManager, including all inherited members.

getAxis(const std::string &axisName) (defined in PlatformDataEngine::NetworkInputManager)PlatformDataEngine::NetworkInputManagervirtual
getButton(const std::string &button) (defined in PlatformDataEngine::NetworkInputManager)PlatformDataEngine::NetworkInputManagervirtual
getMouse() (defined in PlatformDataEngine::NetworkInputManager)PlatformDataEngine::NetworkInputManagerinlinevirtual
loadDefinition(const std::string &inputManagerFile) (defined in PlatformDataEngine::NetworkInputManager)PlatformDataEngine::NetworkInputManager
setAxis(const std::string &axisName, float value) (defined in PlatformDataEngine::NetworkInputManager)PlatformDataEngine::NetworkInputManager
setAxis(sf::Uint8 idx, float value) (defined in PlatformDataEngine::NetworkInputManager)PlatformDataEngine::NetworkInputManager
setButton(const std::string &buttonName, bool value) (defined in PlatformDataEngine::NetworkInputManager)PlatformDataEngine::NetworkInputManager
setButton(sf::Uint8 idx, bool value) (defined in PlatformDataEngine::NetworkInputManager)PlatformDataEngine::NetworkInputManager
setMouse(sf::Vector2f pos) (defined in PlatformDataEngine::NetworkInputManager)PlatformDataEngine::NetworkInputManager