Platform Data Engine 0.0.1
A data-driven game engine for platformers
PlatformDataEngine::PhysicsDebugDraw Member List

This is the complete list of members for PlatformDataEngine::PhysicsDebugDraw, including all inherited members.

B2VecToSFVec(const b2Vec2 &vector, bool scaleToPixels=true)PlatformDataEngine::PhysicsDebugDrawinlinestatic
DrawCircle(const b2Vec2 &center, float radius, const b2Color &color)PlatformDataEngine::PhysicsDebugDraw
DrawPoint(const b2Vec2 &p, float size, const b2Color &color) (defined in PlatformDataEngine::PhysicsDebugDraw)PlatformDataEngine::PhysicsDebugDraw
DrawPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color)PlatformDataEngine::PhysicsDebugDraw
DrawSegment(const b2Vec2 &p1, const b2Vec2 &p2, const b2Color &color)PlatformDataEngine::PhysicsDebugDraw
DrawSolidCircle(const b2Vec2 &center, float radius, const b2Vec2 &axis, const b2Color &color)PlatformDataEngine::PhysicsDebugDraw
DrawSolidPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color)PlatformDataEngine::PhysicsDebugDraw
DrawTransform(const b2Transform &xf)PlatformDataEngine::PhysicsDebugDraw
GLColorToSFML(const b2Color &color, sf::Uint8 alpha=255)PlatformDataEngine::PhysicsDebugDrawinlinestatic
PhysicsDebugDraw(sf::RenderWindow &window) (defined in PlatformDataEngine::PhysicsDebugDraw)PlatformDataEngine::PhysicsDebugDraw