Component() (defined in PlatformDataEngine::Component) | PlatformDataEngine::Component | |
DamageHandler() (defined in PlatformDataEngine::DamageHandler) | PlatformDataEngine::DamageHandler | |
getProps() const (defined in PlatformDataEngine::Component) | PlatformDataEngine::Component | inline |
getType() const (defined in PlatformDataEngine::Component) | PlatformDataEngine::Component | inline |
m_all_props (defined in PlatformDataEngine::Component) | PlatformDataEngine::Component | protected |
m_died (defined in PlatformDataEngine::DamageHandler) | PlatformDataEngine::DamageHandler | protected |
m_isDefinition (defined in PlatformDataEngine::Component) | PlatformDataEngine::Component | protected |
m_parent (defined in PlatformDataEngine::Component) | PlatformDataEngine::Component | protected |
m_properties (defined in PlatformDataEngine::Component) | PlatformDataEngine::Component | protected |
m_type (defined in PlatformDataEngine::Component) | PlatformDataEngine::Component | protected |
networkDeserialize(PDEPacket &input) | PlatformDataEngine::Component | virtual |
networkDeserializeInit(PDEPacket &input) | PlatformDataEngine::Component | virtual |
networkSerialize(PDEPacket &output) | PlatformDataEngine::Component | virtual |
networkSerializeInit(PDEPacket &output) | PlatformDataEngine::Component | virtual |
registerHierarchy(GameObject *parent) (defined in PlatformDataEngine::Component) | PlatformDataEngine::Component | |
setIsDefinition(bool isDef) (defined in PlatformDataEngine::Component) | PlatformDataEngine::Component | inline |
setProps(nlohmann::json &props) (defined in PlatformDataEngine::Component) | PlatformDataEngine::Component | inline |
setType(const std::string &type) (defined in PlatformDataEngine::Component) | PlatformDataEngine::Component | inline |