Platform Data Engine 0.0.1
A data-driven game engine for platformers
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This is the complete list of members for PlatformDataEngine::PlayerInputManager, including all inherited members.
getAxis(const std::string &axisName) | PlatformDataEngine::PlayerInputManager | virtual |
getButton(const std::string &button) | PlatformDataEngine::PlayerInputManager | virtual |
getMouse() (defined in PlatformDataEngine::PlayerInputManager) | PlatformDataEngine::PlayerInputManager | virtual |
loadDefinition(const std::string &inputManagerFile) | PlatformDataEngine::PlayerInputManager | virtual |
PlayerInputManager(int gamepadIndex) (defined in PlatformDataEngine::PlayerInputManager) | PlatformDataEngine::PlayerInputManager | |
serializeInputs(PDEPacket &packet) (defined in PlatformDataEngine::PlayerInputManager) | PlatformDataEngine::PlayerInputManager |