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Platform Data Engine 0.0.1
A data-driven game engine for platformers
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This is the complete list of members for PlatformDataEngine::StatsBar, including all inherited members.
| draw(sf::RenderTarget &target, sf::RenderStates states) const (defined in PlatformDataEngine::StatsBar) | PlatformDataEngine::StatsBar | |
| init() (defined in PlatformDataEngine::StatsBar) | PlatformDataEngine::StatsBar | |
| loadDefinition(nlohmann::json object) (defined in PlatformDataEngine::StatsBar) | PlatformDataEngine::StatsBar | |
| networkDeserialize(PDEPacket &input) (defined in PlatformDataEngine::StatsBar) | PlatformDataEngine::StatsBar | |
| networkSerialize(PDEPacket &output) (defined in PlatformDataEngine::StatsBar) | PlatformDataEngine::StatsBar | |
| setPosition(sf::Vector2f pos) | PlatformDataEngine::StatsBar | |
| update(const float &dt, const float &elapsedTime, float hp) (defined in PlatformDataEngine::StatsBar) | PlatformDataEngine::StatsBar |