Platform Data Engine 0.0.1
A data-driven game engine for platformers
PlatformDataEngine::TileSprite Member List

This is the complete list of members for PlatformDataEngine::TileSprite, including all inherited members.

getTileIdx() const (defined in PlatformDataEngine::TileSprite)PlatformDataEngine::TileSpriteinline
preDraw() (defined in PlatformDataEngine::TileSprite)PlatformDataEngine::TileSpriteinline
TileSprite(std::shared_ptr< Tileset > tileset, b2PolygonShape &collisionShape, int tileIdx=0, bool hasPhysics=false)PlatformDataEngine::TileSprite
TileSprite(std::shared_ptr< Tileset > tileset, b2PolygonShape &collisionShape, int tileIdx=0, bool hasPhysics=false, sf::Vector2f position={ 0, 0 })PlatformDataEngine::TileSprite
TileSprite(const TileSprite &other)PlatformDataEngine::TileSprite
~TileSprite() (defined in PlatformDataEngine::TileSprite)PlatformDataEngine::TileSprite