Platform Data Engine 0.0.1
A data-driven game engine for platformers
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This is the complete list of members for PlatformDataEngine::TileMap, including all inherited members.
draw(sf::RenderTarget &target, sf::RenderStates states) const (defined in PlatformDataEngine::TileMap) | PlatformDataEngine::TileMap | virtual |
getTilesets() const (defined in PlatformDataEngine::TileMap) | PlatformDataEngine::TileMap | inline |
TileMap(const std::string &tmxPath) | PlatformDataEngine::TileMap | |
update(const float &dt, const float &elapsedTime) (defined in PlatformDataEngine::TileMap) | PlatformDataEngine::TileMap |