Platform Data Engine 0.0.1
A data-driven game engine for platformers
PlatformDataEngine Directory Reference

Files

file  Alive.h [code]
 
file  AnimationController.h [code]
 
file  AudioSystem.h [code]
 
file  Bullet.h [code]
 
file  CameraController.h [code]
 
file  CharacterController.h [code]
 
file  Client.h [code]
 
file  Component.h [code]
 
file  ComponentFactory.h [code]
 
file  DamageHandler.h [code]
 
file  EngineStatsText.h [code]
 
file  GameObject.h [code]
 
file  GameWorld.h [code]
 
file  GlobalEffects.h [code]
 
file  Globals.h [code]
 
file  InputManager.h [code]
 
file  Menu.h [code]
 
file  MiniGun.h [code]
 
file  Networkable.h [code]
 
file  NetworkHandler.h [code]
 
file  NetworkInputManager.h [code]
 
file  Packet.h [code]
 
file  ParticleSystem.h [code]
 
file  PhysicsBody.h [code]
 
file  PhysicsCallbacks.h [code]
 
file  PhysicsDebugDraw.h [code]
 
file  PlatformDataEngine.h [code]
 
file  PlatformDataEngineWrapper.h [code]
 
file  PlayerDamageHandler.h [code]
 
file  PlayerInputManager.h [code]
 
file  Projectile.h [code]
 
file  PropDamageHandler.h [code]
 
file  RocketLauncher.h [code]
 
file  RocketProjectile.h [code]
 
file  Server.h [code]
 
file  Spike.h [code]
 
file  SpriteRenderer.h [code]
 
file  StatsBar.h [code]
 
file  StatsPanel.h [code]
 
file  TextDrawable.h [code]
 
file  TextRenderer.h [code]
 
file  TileMap.h [code]
 
file  Tileset.h [code]
 
file  TileSprite.h [code]
 
file  TileTexture.h [code]
 
file  TimedDestroy.h [code]
 
file  Utility.h [code]
 
file  Weapon.h [code]