Platform Data Engine 0.0.1
A data-driven game engine for platformers
PlatformDataEngine::PhysBodyUserData Struct Reference

Data stored in physics bodies that are attached to a game object More...

#include <PhysicsCallbacks.h>

Public Attributes

bool destroyed
 
GameObjectgameObjectOwner
 

Detailed Description

Data stored in physics bodies that are attached to a game object


The documentation for this struct was generated from the following file: