Platform Data Engine 0.0.1
A data-driven game engine for platformers
PlatformDataEngine::RaycastCallback Class Reference

Used when Box2d does a raycast More...

#include <PhysicsCallbacks.h>

Inheritance diagram for PlatformDataEngine::RaycastCallback:

Public Member Functions

float ReportFixture (b2Fixture *fixture, const b2Vec2 &point, const b2Vec2 &normal, float fraction)
 
bool isBody (b2Body *pBody)
 

Public Attributes

b2Fixture * m_fixture
 
b2Vec2 m_point
 
b2Vec2 m_normal
 
float m_fraction
 

Detailed Description

Used when Box2d does a raycast


The documentation for this class was generated from the following file: